Synopsis
【Story】
I’m Oni Mononobe no Futo!
Somehow I’ve been forced into another 5-day escape after getting a safe place to stay…
But I’ve obtained a new cheat item!
Its effect is… “a ball that makes clothes transparent only where it hits.”
What a useless item!!!
But if I strip my pursuers, they get too embarrassed to chase me anymore. Turns out it’s actually great!
So here’s a strip block breaker where you hit pursuers in the face and leave them naked and defenseless.
【Project Overview & Playable Characters (Ver1.1)】
This is a “Strip Block Breaker Collaboration Project” featuring a total of 11 artists!
(Illustrators/Twitter ID)
・Kitsune Usagi Neko (/@nekomaru_0831)
・Kurogane Yamame (Myuu/@adon193)
・Dai Yousei (KaNRaN/@canarium_album)
・Cirno (Hu Xiao/@huxiao9291)
・Miyako Yoshika (Kigane Eiji/@camp_of_hunger)
・Alice Margatroid (Dhukusi/@Dhukusi_Aigis)
・Iizuumi Kagenrou (Kokage/@kokagen)
・Kaeneko Rin (Umaaji Man/@umaaji516)
・Usami Sumireko (Su Shi)
・Remilia Scarlet (Aogi/@aoiro_seigi)
・Qin Kokoro (Gust/@gust005)
【About the Demo Version】
You can play with only 3 characters from the full game.
Save data from the demo can be transferred to the full version.
There are some minor bugs unrelated to gameplay, but these are fixed in the full release.
Editorial Review
Strip Block Breaker represents a niche but surprisingly active subcategory within casual adult doujin games: the puzzle-action hybrid leveraging slapstick humiliation mechanics rather than traditional sexual content. This collaborative effort positions itself squarely in that comedic-exposure space, where the appeal hinges on situational embarrassment rather than explicit scenarios.
What immediately distinguishes this joint project is its structural ambition. Assembling eleven different illustrators to render unique character designs across a single puzzle-game framework is a logistical undertaking most solo doujin developers avoid. The conceit itself—a transparent-hitting ball mechanic that strips pursuers and neutralizes threats through embarrassment—inverts the typical power dynamic of strip-game genre conventions by making exposure a defensive tool rather than a reward or punishment. This inverted logic, combined with the Touhou character roster, signals the work is courting fans who appreciate character-specific variations and collaborative art collections as much as core gameplay mechanics.
The outdoor exposure tag and multi-character structure suggest the game offers replay value through different character encounters, each illustrated by distinct artists. For players fatigued by standard block-breaker formats, the thematic wrapper and collaborative art direction provide sufficient differentiation. However, the synopsis hints at repetitive escape scenarios (a “5-day” structure) that may test player patience if underlying puzzle progression lacks sophistication.
This appeals primarily to collectors of Touhou fan-content and players who prioritize art diversity and humorous premise over deep puzzle design. The all-ages classification despite the strip mechanics indicates lighthearted execution over explicit ambition.
A competent genre exercise elevated by ambitious artist collaboration and a comedic premise that executes its central joke without pretension. Worth exploring if collaborative illustration and slapstick mechanics align with your preferences.
Get “Joint Project! Strip Block Bre” on DLsite
This Week’s Top Rankings:
Related Tags:
Male Audience | all ages | Outdoor Exposure | Puzzle | doujin game
Interested? Get the free trial here ↓










![Mainetsu Complete Set [With Bonus Content]](https://henhenta.com/wp-content/uploads/2026/05/e38090e789b9e585b8e4bb98e3818de38091e381bee38184e381a6e381a4-e382b3e383b3e38397e383aae383bce38388e382bbe38383e38388e38090e8908ce38188-1-300x225.jpg)
