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Livestream: Escape from Hotel Izanami

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    Synopsis

    In this side-scrolling action-adventure game, you’ll need to scour the inside of an abandoned hotel, looking for clues to solve the mystery of the hotel and ensure your escape from a mysterious, murderous mascot intent to kill. The fate of the girls’ lives will change dramatically depending on your actions in the game.

    STORY

    Online streamers Mio Ikoma, Nana Sakurai and Azusa Shiraishi travel to the locally famous haunted resort, the Hotel Izanami, at Nana’s request to shoot a video there. It would be a film shoot at an average haunted location with no particular legend attached.

    To finish shooting without a hitch and get an end result that was vaguely horror-esque… was all they wanted.

    During filming, Mio gets separated from the group, and suddenly gets attacked by a mascot costume that has come to life.

    From that point on, the trapped girls are at the mercy of numerous horrors throughout the hotel.

    Why is a mascot trying to harm them, and why have they been shut in to the hotel with no escape?

    Can the three girls escape from the hotel with their lives?

    A livestream set in an abandoned hotel begins…

    SYSTEM

    * Run from the mysterious mascot chasing you, and escape from the abandoned hotel!

    While exploring the inside of an abandoned hotel, a mascot swinging a bloody hatchet suddenly appears and starts chasing after the three streamers!

    When you encounter the mascot, run away quickly, hide yourself, and escape from its pursuit. One hit from the mascot’s hatchet will lead to instant death (game over).

    * Use hints and items to help you find clues on how to escape!

    While exploring the hotel ruins, you will come across various items and hints.

    Search every nook and cranny of the rooms to get items and hints that will help you survive!

    Some items will greatly change the fates of the girls…

    * Is this a curse?! The livestreaming girls are cornered by the descent of a life-threatening horror!

    You’ll be met with various frights while exploring the hotel ruins. Investigate your surroundings to get hints and use items you find to help the girls escape from desperate situations.

    You can even touch the girls, regardless of their plight… Is this also the work of the curse?!

    CHARACTERS

    Mio Ikoma

    (CV: Haruka Yamazaki)

    Nana Sakurai

    (CV: Asuka Nishi)

    Azusa Shiraishi

    (CV: Satsumi Matsuda)

    STAFF CREDITS

    Character Design: Waon Inui

    Scenario: C-Garden

    Planner / Producer: Yujiro Usuda

    Circlequreate
    TagsAction, Voice, Music, Animation, Application, Chinese Simplified, Chinese Traditional, Japanese, English
    Price1,270JPY

    Editorial Review

    ★4.2 / 5 — henhenta editorial rating (our own assessment, not the DLsite official user score)

    This is a survival-horror action game that merges the increasingly popular streamer-in-peril subgenre with classic haunted-location puzzle mechanics. *Livestream: Escape from Hotel Izanami* positions itself within a crowded space of indie horror-adventures, but its combination of side-scrolling action gameplay, branching narrative consequences, and voice acting across four languages suggests production ambition beyond the typical DLsite horror fare.

    The premise—three online content creators trapped in a possessed hotel stalked by an animate mascot—trades on contemporary anxieties about surveillance and parasocial vulnerability while maintaining the genre’s familiar “find clues, solve mysteries, survive” framework. The tags emphasize production polish: voice acting, integrated music, and animation suggest this isn’t a static visual novel but something closer to an interactive animated experience. The multi-language support indicates either a larger developer team or significant localization investment, both markers of professional execution in the doujin space.

    What sets this apart is the explicit branching mechanic tied to player agency—”the fate of the girls’ lives will change dramatically depending on your actions”—which positions it as a consequences-matter narrative game rather than pure action romp or traditional point-and-click adventure. This matters because horror games that credibly threaten permanent character loss create genuine tension rather than predetermined scares.

    The setup capitalizes on horror’s current fixation with found-footage and streamer narratives, though the incorporation of old-school side-scrolling action gameplay rather than first-person exploration or visual-novel pacing differentiates it from the stream-gone-wrong trend.

    This will appeal specifically to players seeking horror with mechanical engagement—those who want puzzle-solving and resource management anxiety layered beneath narrative dread, rather than passive story consumption or pure jump-scare spectacle.

    A competent action-horror hybrid that understands why streamer-peril narratives resonate, bolstered by multilingual accessibility that suggests genuine craft investment.

    Related Tags:

    Japanese  |  English  |  Animation  |  Action  |  Application

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