Synopsis
Game Overview
Thoroughly violate these girls with your filthy excrements.
They may glare at your with contempt…
Ridicule and humiliate them in this hentai clicker game!
Fill their mouths with all manner of filth…
Make them gargle your piss and saliva…
Stuff their orifice full of vomit and feces!
With over 100 different commands at your disposal, the filthy torment has only just begun!
So many variations you’ll lose count and FULLY VOICED!
(Voice Actresses: Mizuchi Amane, Izumi Mikoshiba, Yuu Shimotsuki)
* As is standard for clicker games, an “auto-clicking” mode is included.
Enjoy watching as the girls are sullied!
(You can unlock the auto-click mode via points gained through clicking. Leveling it up will make it faster!)
(Text: English and Japanese / Voice: Japanese only)
| Circle | A Gathering of Human Waste |
| Tags | R18, Simulation, Voice, Application, Contains Grotesqueness, Japanese, English |
| Price | 3,300JPY |
Editorial Review
This is an extreme scatological clicker game positioned at the farthest edge of degradation fantasy content—a niche within the niche that prioritizes graphic humiliation and bodily waste themes over narrative or character development. The clicker-game format is standard for high-repetition, low-friction interaction, but applying it to this particular brand of violation creates a work that operates almost as a mechanical endurance test rather than a traditional adult game experience.
The defining feature here is its commitment to grotesque specificity. Rather than abstracting or softening its content, the game leans into taboo bodily functions as the primary gameplay loop, with over 100 command variations designed to maximize variety in depicting degradation. The inclusion of full Japanese voice acting from three named actresses adds a layer of production polish that undercuts the otherwise crude premise—there’s a deliberate tension between professional vocal performance and shocking thematic content. The auto-click functionality transforms the experience from active participation to passive observation, letting players watch the scenario unfold without sustained interaction, which shifts the appeal toward voyeuristic fantasy rather than gameplay mastery.
The dual-language interface (English/Japanese text, Japanese audio) indicates this was developed with international distribution in mind, suggesting a global audience for this extreme content.
This work is exclusively for players with specific, intense fetishistic interests in scatological humiliation and extreme degradation fantasy. Anyone seeking conventional adult game mechanics, character development, or story coherence should look elsewhere entirely. The grotesqueness tag isn’t decorative—it’s the entire product.
A ruthlessly focused clicker-game execution of its premise, delivered with unexpected production values for content this extreme. Not recommended for general adult-game audiences, but precisely calibrated for its target fetish demographic.
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Related Tags:
R18 | Japanese | English | Simulation | Application
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