- Circle
- Tags
- Price
- 0JPY
Synopsis
* This is the sample version! Retail version is available here:
https://www.dlsite.com/maniax/work/=/product_id/RJ251551.html
—————————————-
Trapped in a game world, a girl is gradually drowned in pleasure via her avatar…
This is a “what if” band ending story.
[Synopsis]
Nemu Arisugawa is a slightly (?) fantasizing girl.
She is addicted to an AR MMORPG where she can take roles of the protagonists of fairy tales.
One of these days, she gets an avatar of Alice, which she has longed for.
Excited with the avatar’s exclusive quests and world, she logs in to the game,
without knowing that it is the beginning of a tragedy…
* An alternate ending of “Virtual Fairy Tales Are Full of Dangers!? Fantasizing Girl #2”
* Contains more “in-game” themes.
Sample ver. contains 17 pages (of 32 total in the retail ver.)
PDF/PNG format
| Circle | Yajirushi Key |
| Tags | R18, Manga, JPEG, PDF file, Japanese |
| Price | 0JPY |
Editorial Review
This work occupies the niche intersection of game-world entrapment narratives and progressive corruption through pleasure—a subgenre that’s gained traction recently as producers explore the psychological appeal of voluntary degradation within fantasy frameworks. The Alice-in-Wonderland framing combined with AR MMORPG mechanics places it squarely in the “gamer girl corruption” space that’s become increasingly sophisticated in doujin production.
What distinguishes this entry is its explicit positioning as a “bad ending” alternate route, suggesting the creator understands modern reader appetite for branching narratives and consequence-driven storytelling. The emphasis on gradual immersion—a girl becoming progressively ensnared through in-game mechanics rather than sudden coercion—creates psychological texture that separates it from more straightforward forced-content works. The use of an established character’s alternate ending (this is a spinoff of “Virtual Fairy Tales Are Full of Dangers!? Fantasizing Girl #2”) indicates world-building depth and suggests fans of the original have invested reason to return.
The format matters here: offering both PDF and JPEG means accessibility across devices, while the sample/retail split follows smart DLsite convention. At 17 sample pages from a 32-page retail product, you’re getting enough material to evaluate the art direction and pacing before committing.
The combination of AR MMORPG aesthetics, fairy-tale theming, and pleasure-focused corruption is rare enough that it’ll appeal strongly to readers specifically seeking game-world scenarios with psychological weight rather than pure mechanical domination. This skews toward audiences who appreciate narrative gradation and avatar-based identity dissolution as thematic material.
For readers hunting corruption narratives that treat game mechanics as seduction vectors rather than afterthoughts, this delivers targeted appeal with apparent production care.
Interested? Get the free trial here ↓
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