Synopsis
◆◇◆ Story ◆◇◆
A female psychic conducts a ‘spirit exorcism livestream’ to promote her supernatural abilities.
The setting is the ruins of a remote mountain love hotel, now completely abandoned and demolished.
It’s a den of lustful spirits specialized in humiliating the living.
One wrong move and she’ll face complete embarrassment before her viewers.
Will the female psychic manage to complete her broadcast unscathed?
Or will she―――
◆◇◆ Game Overview ◆◇◆
◇ This game was created with RPG Maker MV.
We strongly recommend testing the demo version before purchase.
◇ Playable with mouse only.
(Keyboard used for message skip and UI toggles)
◇ Contains minimal horror elements, but no graphic depictions of gore or death.
◇ Most adult content occurs during combat, featuring multiple status ailments including arousal, charm, and aphrodisiac effects.
Being defeated multiple times by enemies inflicts a permanent debuff called ‘Spirit Affliction.’
◇ Viewer comments appear on screen throughout gameplay.
Viewers react with fear toward spirits and excitement at the protagonist’s predicament, hyping up the broadcast.
◇ 12 enemy types
12 combat adult content variations
11 adult events
1-2 hours playtime
◇ Uses illustration assets from Chouda-ten.
◇ We welcome your feedback and requests. Please contact us via the details in the Readme.
Editorial Review
Spirit Exorcism Livestream occupies a growing niche in combat erotica where gameplay degradation and narrative humiliation form the core mechanical loop rather than serving as optional flavor. It’s operating in territory similar to other status-effect-driven adult RPGs, but the livestream framing—with on-screen viewer commentary as a persistent mechanic—represents a distinctive approach to integrating audience awareness into the power fantasy’s inversion.
The central conceit is sharp: a psychic’s professional credibility degrading in real time as supernatural corruption compounds through repeated combat defeats, each loss marking her body and available options through permanent debuffs like “Spirit Affliction.” This cumulative penalty system transforms typical RPG failure states into narrative progression, where losing becomes textually meaningful rather than merely mechanical setback. The possession-based possession mechanics (lustful spirits as enemy type) and tentacle encounters ground the adult content thematically within the horror setting rather than grafting it on, and the emphasis on arousal and charm status effects over direct damage suggests combat is designed around vulnerability states rather than hit-point attrition.
The production decisions matter here: RPG Maker MV implementation with mouse-only controls suggests accessibility was a design priority, voice acting adds performative weight to the livestream gimmick, and the explicit warning about testing the demo before purchase indicates the developers anticipated mechanical friction. The minimal horror framing keeps tone focused on erotic degradation rather than violence, which sets appropriate expectations.
Ideal for players who find titillation in mechanical vulnerability—where losing ground tactically translates to narrative compromise—and who appreciate when status effects become the primary combat language rather than auxiliary complication. The livestream meta-layer appeals specifically to those interested in humiliation with an audience component.
A deliberately structured descent disguised as supernatural investigation; commitment to its premise makes it coherent rather than incidental.
Get “Spirit Exorcism Livestream” on DLsite
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Related Tags:
RPG | tentacles | female protagonist | Horror | Voiced
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