Synopsis
[Overview]
This is a VR Game compatible with Oculus Rift and HTC Vive.
It can be enjoyed even without VR equipment on a computer screen.
Note: Android Version is sold separately.
This game has been designed in such a way that you need not
move your body much and can thus play the game in a relaxed state.
For example, sitting in a reclining chair, or while lying down in bed.
It does not require a standing or moving around play style.
If the camera angle does not match your posture,
you can edit the camera’s angle via the menu window as you please.
When switching languages between Japanese and English
the recorded voices will also switch between Japanese and English.
The harpy in this game is based off that one from;
Demon Angel SAKURA vol.2 -The Spirits of Hell-.
However, her personality differs depending on the contents so even if you
have not played the aforementioned game, that should not be a problem.
Toyed with by a giant harpy girl, you are finally…
There are several expressions of Vore in this work.
[Story]
Accidentally stepping into a harpy girl’s territory Sakura is assailed.
A battle ensues but not standing a chance, defeat is inevitable and…
[How to proceed]
Upon starting the game, you are immediately given 3 routes to choose from.
After entering one of the routes, things will proceed automatically. Just watch.
Route 1: Breast Milk Torment, Full Body Tit-Job, Lower Body Sucking Fellatio, Vore, etc
Route 2: Genital Pressing Masturbation, Penetration, Returning to the Womb, etc
Route 3: Piss Shower, Hip Press, Rectal Invasion, etc
* The trial version contains only the beginning of Route 1.
[Controls]
(1) When using Virtual Reality Equipment
During the game, nodding vertically will open the menu window.
Nodding vertically again will close it.
On the menu window you can
– select your view
– control progress
– reset frontal direction
– change camera angle
– change language (JP/ENG)
– select scene
– return to title screen
The various buttons will respond by you staring at them for a short time.
(2) When using a Computer Screen
You can rotate the screen by using the left mouse button
or holding down the Alt key and then moving the mouse.
During the game, pressing the space key will open the menu window.
Pressing the space key again will close it.
(if your keyboard is in double-byte character mode, nothing will happen)
On the menu window you can
– select your view
– control progress
– switch between full screen / window mode
(this can be done with the F1 key too)
– change language
– return to route selection
– terminate the game
(this can be done with the ESC key too)
This product contains overlap with:
“VR Giant Harpy Girl for Android (RE204674)”.
| Circle | Kokage no Izumi |
| Tags | R18, Simulation, Voice, Animation, Application, Japanese, English |
| Price | 1,210JPY |
Editorial Review
VR Giant Harpy Girl occupies a narrow but deliberate niche within the seated VR simulation space—a category that prioritizes accessibility and comfort over immersion through movement. The work explicitly rejects the standing-play convention that dominates VR adult content, positioning itself as a relaxation-friendly alternative designed for reclined or stationary engagement.
What distinguishes this release is its practical accessibility philosophy embedded into the design itself. The ability to play on a standard monitor without VR equipment removes hardware gatekeeping while the adjustable camera angles through the menu system demonstrate awareness that viewer perspective comfort directly impacts engagement. The dual-language voice implementation—switching between Japanese and English rather than using subtitles—suggests production investment in voice talent and localization beyond typical minimal effort. The work draws character design lineage from the Demon Angel SAKURA franchise but emphasizes that tonal and personality independence matters here, a useful signal for both franchise fans and newcomers.
The core appeal remains straightforward: a size-differential power dynamic scenario where the player is positioned as the passive recipient of a giant creature’s attention. The “several expressions” notation hints at animation variation beyond static poses, though the synopsis frustratingly stops short of clarifying narrative structure, scene variety, or whether progression exists.
This appeals most directly to players who prioritize comfort and accessibility in their VR experiences without sacrificing technical presentation, and who find appeal in the specific fantasy of giant creature interaction. The seated-play design also serves players with mobility constraints—a rare consideration in this market segment.
The execution philosophy here is sound but conservative. If relaxed VR simulation with giant character interactions aligns with your preferences, the accessibility-first design choices and bilingual voice work represent genuine thoughtfulness in implementation rather than feature padding.
Get “VR Giant Harpy Girl” on DLsite
English Version → Free TrialJapanese Original
This Week’s Top Rankings:
Related Tags:
R18 | Japanese | English | Animation | Simulation
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Official English version available ↓











