Synopsis
A Sengoku period historical simulation mahjong game.
Battles are conducted using non-standard 2-player mahjong rules.
Intended for players with basic mahjong knowledge.
Note: This is not a game for those who want to enjoy detailed internal affairs management.
No internal affairs at all! Diplomacy ends immediately when alliances expire, so you can attack freely. With the adjacent territory conquest system, a single battle can dramatically shift the balance of power.
Clear the game by controlling 51 or more of the 85 total provinces, with all other daimyo reduced to 10 provinces or fewer.
Battles employ a military unit system combining generals, with mahjong determining the outcome of unit-based warfare.
This makes for a game perfect for those who want to unify Japan in a more straightforward manner.
※No princess generals, princess characters, or gal-type characters appear.
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Related Tags:
Simulation | Strategy | historical | mahjong | battlefield
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