Synopsis
◆A training game where you deceive a female police officer working at a landfill site and do whatever you want!
Dress her up in cosplay, have others embrace her, and mold her into your ideal woman!
You have 30 days.
Violate and humiliate her until she can no longer resist!
While you’re at it, also seduce other squad members and enjoy life at the landfill!
◆One day, Kumao Takeo, a patrol officer of the Second Squad, is called in by Togai, the newly assigned director. There he receives orders to become captain of the newly established Third Squad.
For the next six months leading up to its establishment, he will be living in temporary barracks built next to Building 2. After a month passes, Takeo is called in by Togai, who says he has something important to discuss…
◆This work uses LiveMaker (http://www.livemaker.net/)
Editorial Review
Ero Patrol! positions itself squarely in the coercive fantasy subgenre of adult visual novels—specifically the “corruption through deception” category that remains a staple of DLsite offerings despite consistent niche appeal. The LiveMaker engine choice signals a focus on branching interactivity over high-fidelity visuals, a practical trade-off common in scenario-driven works where player agency matters more than production polish.
The work’s distinctive hook is its institutional setting and timeline structure. Rather than isolated encounters, the synopsis establishes a 30-day training framework within a police workplace, positioning the protagonist as a manipulative authority figure orchestrating both humiliation and recruitment of additional victims from the same squad. This layered approach—targeting one woman intensively while systematically seducing colleagues—differentiates it from straightforward assault scenarios. The “molding” language and cosplay dressing mechanics suggest mechanics focused on customization and progressive degradation, while the mention of “others embrace her” indicates group scenarios emerge through the player’s orchestration rather than happenstance. The landfill setting itself is narratively inconsequential but reinforces workplace mundanity as cover for predatory behavior.
This targets players specifically interested in prolonged psychological manipulation paired with collective humiliation, where the satisfaction derives from orchestrating a social structure’s corruption rather than single-encounter domination. The combination of forced content with workplace-based social engineering and the emphasis on “molding” a specific victim distinguishes this from more spontaneous assault-focused titles.
For players seeking methodical corruption scenarios with branching squad dynamics and mechanical progression systems, Ero Patrol! delivers its premise straightforwardly. Those seeking varied character development or narrative complexity beyond predatory power fantasy should look elsewhere. The LiveMaker framework ensures accessible interactivity if scenario construction matters more to you than visual presentation.
Get “Ero Patrol! [SEVEN SEA STAR]” on DLsite
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Related Tags:
Big Breasts | group sex | training | forced | Uniform
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![Ero Patrol! [SEVEN SEA STAR]](https://games.hnt.co.jp/wp-content/uploads/2026/04/1_10201021461.jpg)
![Ero Patrol! [SEVEN SEA STAR]](https://games.hnt.co.jp/wp-content/uploads/2026/04/2_10201021461.jpg)
![Ero Patrol! [SEVEN SEA STAR]](https://games.hnt.co.jp/wp-content/uploads/2026/04/3_10201021461.jpg)
![Ero Patrol! [SEVEN SEA STAR]](https://games.hnt.co.jp/wp-content/uploads/2026/04/10201021461.png)




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