Synopsis
Two forces, two terrain effects──.
Infantry disembarking from armored vehicles for ground combat. Fire support from massive field artillery.
Infantry units entrenched in cities repelling tank columns.
Unlike other branches, infantry is extremely susceptible to terrain effects.
And artillery that affects entire unit stacks.
A system that recreates those scenarios that frequently occur in real combat.
Command three utterly different military branches in integrated operations──.
Ground forces advancing along roads across the land.
Small patrol ships along the coast, and large capital ships stationed in open ocean.
Air units operating within range of their air bases.
Three branches with completely different characteristics, not just different stats.
Unlimited operational scale──.
Includes map editor, unit editor, and production editor as standard features.
Create any battlefield from the modern era onward—not just contemporary warfare.
Get “Scenario L2 [Transobseron]” on DLsite
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![Scenario L2 [Transobseron]](https://games.hnt.co.jp/wp-content/uploads/2026/04/10201025376.jpg)
![Scenario L2 [Transobseron]](https://games.hnt.co.jp/wp-content/uploads/2026/04/1_10201025376.jpg)
![Scenario L2 [Transobseron]](https://games.hnt.co.jp/wp-content/uploads/2026/04/2_10201025376.jpg)
![Scenario L2 [Transobseron]](https://games.hnt.co.jp/wp-content/uploads/2026/04/3_10201025376.jpg)
![Scenario L2 [Transobseron]](https://games.hnt.co.jp/wp-content/uploads/2026/04/10201025376.png)

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