Synopsis
A 3D bullet-dodging game played from a front perspective.
Continue dodging incoming bullets, and you’ll receive a rank and score based on your performance. (See sample images for details.)
Playtime is relatively short, so it’s perfect for a quick break or boxing practice(?)
※Character rendering uses GPU, so a video card supporting Pixel Shader 2.0 or later is required.
※If your maximum texture size is 2048x2048px, character display may appear rough, but functionality is not affected.
※English-language OS versions require MS Gothic font.
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