Synopsis
• Guide mechanical lifeforms called Palo to the goal using your mouse.
[Game Clear Hints]
• Palo are attracted to the mouse cursor
• Each Palo has different movement speeds and personalities depending on the individual, and they have likes and dislikes for each other. Using these traits wisely can lead to super high scores.
• Colored (6-color) Palo disappear when clicked, and silver Palo also disappear along with them, so when silver Palo are in the way…
• Right-clicking in an area without Palo makes them stop moving
• Left-clicking in an area without Palo makes them more frantic
• When 6-color Palo gather in groups, you get high scores. If they gather too much, TIME drastically decreases
• 6-color Palo are weak to silver Palo
• Silver Palo won’t respond to the cursor until all 6-color Palo have reached the goal
• When you get Palo to the goal, you advance to the next stage. If you make many mistakes or the system dislikes you, you won’t be able to progress and your score will be low.
• TIME decreases due to factors unrelated to actual time
• When TIME runs out, “chiiten” (critical point) begins
• “Chiiten 3” tends to give higher scores than “Chiiten 2” (Chiiten appears to have levels 1-6)
• Even if your overall performance is poor, you may still receive some points
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![Palo Meets [BATTLERS SOFTWARE]](https://games.hnt.co.jp/wp-content/uploads/2026/04/10201025758.jpg)
![Palo Meets [BATTLERS SOFTWARE]](https://games.hnt.co.jp/wp-content/uploads/2026/04/10201025758.png)

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