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I Made a New Song!

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    Synopsis

    ※This is a tip/support version.※

    The same content will be made available for free elsewhere.

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    【Game Title】I Made a New Song!

    【Play Time】Approximately 1-2 hours

    【Number of Endings】5 Bad Endings, 1 True Ending

    【Production Software】TyranoBuilder

    【Game Creator】Circle “Yukyuu Chashitsu” | Creator: Ikoi Chadou

    【X Account】@yukyutyashitu

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    ※Contains cannibalism and grotesque imagery.

    ※Also includes some BL and horror elements.

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    This work is fiction.

    It has no connection to any real persons, organizations, or incidents.

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    Credits for borrowed materials:

    Illustration AC

    Minchirie

    DOVA-SYNDROME

    On-Jin ~音人~

    無料効果音で遊ぼう!

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    ・No permission needed for playthroughs or fan works.

    (Please credit the game title and circle name or creator name in video descriptions and fan works)

    Editorial Review

    A psychological horror visual novel that weaponizes intimacy, *I Made a New Song!* positions itself as a TyranoBuilder-constructed descent into the twisted interior of a relationship bound by dark obsession. In a market increasingly saturated with conventional BL fare, this work deliberately veers toward the grotesque—pairing romantic or erotic tension with body horror and cannibalistic imagery creates genuine discomfort rather than titillation, which is rare enough to warrant attention.

    The structure itself becomes thematic: six total endings (five bad, one true) suggest a narrative architecture where player choice meaningfully fragments the story rather than simply unlocking alternate scenes. The approximately 1-2 hour playtime indicates focused pacing—this isn’t sprawling visual novel maximalism but rather concentrated psychological pressure. The synopsis’s candid content warnings (cannibalism, grotesque imagery) signal the creator’s commitment to unsettling rather than arousing, placing this squarely in the overlap between psychological horror and character-driven BL rather than in the adult game mainstream.

    TyranoBuilder productions often carry a DIY aesthetic that can work for or against horror; here, the tool’s accessibility likely contributes to the indie rawness that makes the work’s disturbing elements feel less polished and more intimate—which intensifies the discomfort. The minimal promotional material (circle name, creator pseudonym, borrowing credits from free asset sites) reinforces an underground, intentional feel rather than commercial desperation.

    This appeals specifically to readers seeking psychological horror with relationship stakes, who find conventional romance narrative stale, and who can tolerate grotesque imagery as narrative language rather than spectacle. Readers seeking comfort or conventional eroticism should look elsewhere.

    For horror enthusiasts willing to experience BL through a lens of psychological violation and body horror, this modest-scale work executes its premise with enough intention to justify the playtime.

    Related Tags:

    visual novel  |  Multiple Endings  |  Horror  |  psychological  |  dark

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