Synopsis
Which one is stronger—Chun-Li or Mai?
This simple question that came up one day turned into everything.
“Obviously I’m stronger!” says Chun-Li.
“With my youth and strength, I’m the one who’s more powerful!” says Mai.
Alright then, let’s settle this once and for all!
Brought it on!
And so began an intense—no, wait, beautiful battle between the two women.
There are three different types of battles!
First, they exchange techniques, and the winner gets to lick the stick and receive a facial—the “Lollipop” showdown!
Second, using their own bodies with vibrators, pandas (?), umbrellas (lol!), and bombs (haha), they tickle each other and shoot energy blasts and fan attacks from their intimate areas to compete—the “Holes Filled” showdown!
Third, inserting vibrators and items into both holes, administering enemas, and whipping—the “Full-Body Sensation” showdown!
The winner of each battle gets to do whatever they want with the loser!
Use various toys to freely torment the six holes of Chun-Li from Street Fighter II and Mai from Fatal Fury. Be careful how you torture them, or they might pass out quickly.
This time, we’ve finally taken on full voice acting! I’m Akane Shona Naka, representative of Magical★Sweet, and I’ll be lending my voice as a cosplay enthusiast.
I scream all sorts of embarrassing things like “I can’t take it anymore~!” so please enjoy hearing my voice over and over (^^). Though I’m a bit embarrassed from screaming so much? (bashful)
So which one is actually stronger—Chun-Li or Mai?
This game realizes that childhood dream (?). Who will you be rooting for?
Editorial Review
Fighting game parodies occupy a crowded corner of the adult doujin market, but the genre rarely commits to the absurdist comedic energy that this work embraces. Rather than treating the premise as pretext for standard content, “Chun-Li vs Mai” leans hard into the ridiculous escalation of its three battle formats—from lollipop competitions to the deliberately silly inventory of toys (pandas, umbrellas, bombs) that populate its mechanics. This tonal choice distinguishes it from the typically straightforward approach most fighting game adaptations take.
The three-tier battle structure provides genuine variety in pacing and scenario design. Each format functions as its own mini-game with distinct win conditions and reward mechanics, which adds strategic texture often missing from parody works that treat gameplay as ornamental. The full voice acting across all scenarios and the 2D graphics work together to maintain production consistency across these separate encounters, suggesting competent execution rather than quick asset recycling.
This is fundamentally a work for players who find humor in the cognitive dissonance between the dignified source material and its degradation through increasingly absurd contest rules. The women-only tag and lesbian focus means the appeal doesn’t rely on male presence or dynamic, which is its own positioning choice in a market saturated with mixed-gender content. Buyers seeking straightforward humiliation content in a recognizable IP package will find the playful tone—evident in the synopsis itself (“lol!”, “haha”)—either charming or tonally incompatible with their preferences.
For those seeking fighting game parodies that prioritize comedic construction and mechanical variety over narrative coherence or realism, the structured escalation from suggestive to explicitly invasive scenarios provides clear progression. This works best for audiences comfortable with slapstick-adjacent adult content where the absurdity matters as much as the explicit material itself.
A competently executed parody that understands the value of escalation and comedic timing within its narrow scope.
Get “Chun-Li vs Mai: The Six-Hole N” on DLsite
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