Synopsis
■Story■
Latia, a treasure hunter, finds herself expelled from her adventuring party.
After consulting with the guild about her future, she’s introduced to a dangerous dungeon that matches her abilities—though it’s too perilous for ordinary adventurers. Hesitant at first, Latia accepts the challenge when she hears tales of treasure awaiting within. But what dangers truly lurk in the depths?
■Characters■
Latia
The game’s protagonist. She possesses a rare status ailment immunity skill, but her base stats are low. Money-driven and prone to reckless decisions, she often acts before thinking.
■Content Features■
Slimes, tentacles, goblins, sensory deprivation, treasure chests, wall play, titjobs, spanking, lactation handjobs, cunnilingus, fellatio, grinding, creampie press, face-sitting, sexual harassment, bukkake, and more.
From mild harassment to intense violation scenarios—Latia faces mounting challenges throughout her journey.
■Game System■
A short RPG adventure with gallery and memory unlock features. No combat system—contact with enemies triggers events. Game Over occurs when HP reaches zero, with consequences for failing in the dungeon.
Arousal level progression unlocks events. Save data cannot be transferred from trial to full version.
■Content Details■
36 base CGs / ~200 with variations (excluding sprite variations)
35 events
■Creator■
Haguremoguriguri
Editorial Review
A fairly standard dungeon-corruption VN that hits familiar beats in the non-consensual fantasy space, though its structural framing—the rejected adventurer taking a suicidal job—gives the premise slightly more narrative momentum than most works in this subgenre. The setup acknowledges protagonist agency (Latia *chooses* the dungeon despite warnings) before systematically stripping it away, which creates a cleaner psychological through-line than simply dropping the heroine into captivity.
What distinguishes this is the specificity of Latia’s character flaw. Her combination of low stats, reckless money motivation, and status-ailment immunity creates an interesting mechanical irony: she’s equipped to survive what kills others, but fundamentally unprepared for what the dungeon actually contains. This inverts the typical “trapped in an exploitative space” premise slightly—she has *one* tool and will desperately rationalize using it as the trap tightens. The emphasis on progression-based corruption (escalating from mild sexual harassment to intensive violation scenarios) rather than immediate brutality suggests a work interested in cumulative psychological breakdown as much as explicit content.
The content features list reads comprehensively across standard fantasy-violation tropes—slimes, tentacles, goblins—with solid variety in act specificity. The gallery and memory unlock system indicates replayability potential, though synopsis truncation makes it unclear whether narrative branching exists or if this is linear with collectible scenes.
Target audience: players who prefer corruption narratives with at least surface-level character motivation, willing to engage with non-consensual content that tracks psychological deterioration rather than treating violation as narrative wallpaper.
A competent execution of an established formula that benefits from slightly stronger character foundation than genre average. Worth investigating if this particular mixture of vulnerability, rationalization, and systematic breakdown appeals to you.
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Related Tags:
Creampie | Fantasy | Anal | female protagonist | Corruption
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