Synopsis
“I hate being tickled the most!” This game features Cirno, the self-proclaimed strongest ice fairy from Touhou Project. Interact with her through various methods: tickling (main mechanic with voice variations based on resistance), head pats (tsundere reactions), cheek pinching (soft responses), bottom spanking (angry pouting), foot licking (maximum embarrassment), and kissing (face and feet with tsundere embarrassed voices). Voice acting by Tamaki Niki. This is a fan-made game created by circle “Lamb Shop.”
| Circle | Lamb Shop |
| Tags | R-15, Simulation, Voice, Music, Animation, Application, APK Included, Chinese Simplified, Chinese Traditional, Japanese |
| Price | 440JPY |
Editorial Review
Tickle-focused interaction sims occupy a niche within adult gaming, but Cirno (9)Play distinguishes itself through dedicated voice acting and a mechanics-driven approach to affection building. The R-15 rating signals restraint compared to explicit adult titles, positioning this as a lighter, almost comedic take on character manipulation gameplay rather than conventional eroge territory.
The core appeal hinges on tactile variety within a narrow premise. Rather than a single interaction loop, the game offers six distinct touch mechanics—tickling as the primary system with resistance degradation tied to voice variation, plus supplementary actions like head pats, cheek pinching, spanking, foot worship, and kissing. This modular design prevents monotony; each input triggers contextually appropriate tsundere responses and embarrassment reactions. The inclusion of dedicated voice acting by Tamaki Niki elevates what could be a mechanical slog into something with personality, particularly through the tsundere vocal performance that likely strengthens or weakens depending on player choice sequencing. The APK inclusion and multi-language support (Simplified Chinese, Traditional Chinese, Japanese) suggest thoughtful distribution for the international doujin audience.
Character selection matters here: Cirno from Touhou Project carries specific personality baggage that informs player expectations. Her “strongest ice fairy” self-perception versus her vulnerability to tickling and embarrassment creates natural comedic friction that the game’s design explicitly leverages. Animation and music implementation round out the production, though the synopsis emphasizes interaction mechanics over narrative depth.
This appeals specifically to players seeking character interaction depth over traditional visual novel storytelling—those who enjoy simulation systems, voice-responsive affection mechanics, and light comedic humiliation rather than hardcore fetish content. The tsundere-specific reactivity and tickle-focused gameplay combination remains relatively rare in English-accessible doujin works.
A competent execution of niche appeal: satisfying for its target audience, negligible for everyone else.
Official English version available ↓
Related Tags:
Japanese | Application | Simulation | Animation | Music











