Synopsis
Story
Seven days ago, the knight Emilia and her companions defeated the Vampire Lord in the Stellantia Underground Ruins.
Everyone but her is hospitalized because of the curse that the Vampire Lord unleashed upon his death.
One of her companions, the High Priestess Eve, told Emilia just before her body was consumed by the curse that the way to break the curse was in Dumontsheim Castle.
Emilia traveled alone to Dumontsheim Castle to search for the clues to break the curse.
Her long journey began…
Game Details
All but a few parts of this game are created with full 3D models, but when viewed from a horizontal perspective, they are so-called 2.5D.
The player needs to control the main character, the princess knight Emilia, and use swords, knives, and tomahawks to defeat enemies, collect and enhance items, and fight through various dungeons and battlefields.
If HP drops to zero when attacked by an enemy or getting attacked continuously, the player will be knocked down on the spot.
The player can get up if there is HP left, but if touched by certain monsters while being knocked down, the player will be fucked on the spot.
(There are 20 types of enemies at the time of sale, including bandit, merman, orc, tentacle, insects, shellfish, and sea fish, plus about 7 types more to be added in updates)
Such scenes can be viewed later in the gallery mode, and can be viewed from 360 degrees in all directions which only full 3D can provide.
To release the gallery, the player simply needs to defeat the corresponding monster, and if the player is defeated, the gallery will be released, but you do not need to be intentionally defeated in order to collect the scenes.
In addition, there will be no game over, and even if your HP drops to zero, you can immediately return to the save point and continue your adventure.
*For those who are not good at action games, do not have time to play, or just want to enjoy the gallery, we have prepared the data with the entire gallery released.
Character
Emilia F Bernstein
CV: Shino
8th princess of the Saint Ark Kingdom.
She is a member of the Knights of Saint Ark, where she and her comrades take on tasks too difficult for ordinary people.
Both her academic and combat prowess are excellent, and as such, she moved up the knight ranks quite quickly.
She is a beautiful, pure Princess Knight who radiates strength and grace.
Game Operation
This game was created with Unity3D and as such requires a certain level of performance in order to run properly.
Please download and play the demo version before purchase to check compatibility.
(English product description provided by the creator.)
| Circle | Yamaneko Soft |
| Tags | R18, Action, Voice, Music, Application, Chinese Simplified, Chinese Traditional, Japanese, English |
| Price | 1,100JPY |
Editorial Review
Princess Knight Redemption lands squarely in the action-adventure R18 visual novel space, competing with a crowded field of dungeon-crawler narratives that blend combat mechanics with adult content. What distinguishes it here is the commitment to 2.5D presentation using full 3D assets—a technical choice that elevates visual fidelity beyond the flat sprite-work typical of comparable titles in this price tier.
The core appeal hinges on its hybrid design: players navigate a narrative-driven quest (Emilia’s curse-breaking mission) while engaging substantive action gameplay involving weapon variety, item progression, and dungeon traversal. The multi-language support across Simplified Chinese, Traditional Chinese, Japanese, and English signals production ambition beyond the typical single-region release. The inclusion of voice acting and custom soundtrack composition suggests serious audio production investment, which matters considerably in a category where many entries rely on placeholder audio or minimal voice implementation.
The narrative framing—a cursed companion storyline that propels solo exploration—creates natural justification for the dungeon-crawling structure without feeling like tacked-on window dressing. The knockdown mechanic for damage thresholds indicates actual combat stakes rather than purely cosmetic difficulty scaling, which appeals to players seeking mechanical weight alongside narrative progression.
The truncated synopsis suggests the review copy may have been incomplete, which makes final assessment difficult. However, the declared feature set and production values position this for players who want substantive action gameplay integrated with R18 content rather than visual novel purists seeking minimal interaction. The weapon upgrade loop and multi-dungeon structure promise meaningful playtime.
This rewards players comfortable with action-game pacing who value presentation craft and don’t require state-of-the-art combat depth. A solid mid-tier choice for the action-adventure R18 category.
Official English version available ↓
Get “Princess Knight Redemption: Th” on DLsite
English Version → Free TrialJapanese Original
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R18 | English | Japanese | Application | Music











