Synopsis
Deck-building x Status Effects x Defeat
There’s always that one card that throws a spanner in the works when you’re playing games with a deck-building element.
Use them, they’ll mess something up. Don’t use them, they’re even more of a pain in the ass.
You end up forced to use them by your opponent’s actions.
Forced by the rules of the game to “use” or “lose.
Or perhaps you’d be tempted to use cards with disadvantageous effects like “seduction”…
…once you’re completely sucked in, it’s already too late.
Before you know it, you’ll be hanging off the precipice with no way back, accumulating tons of different status effects, and having cards taken right out of your deck.
There’s even some out there that will control your very soul.
Lose and the search is over
In pretty much all of our previous works, if you lose, you could continue on.
But not in this game.
Lose, and the search is over. You’ll be returned from whence you came.
Losing here would mean it was all for nothing…
You’re so close to victory, but if you’re unexpectedly seduced at a time like this…
Various Situations
All of the situations in this game are crafted for masochists, but there are even more niche situations within that!
* Some special characteristics can be turned on or off.
– Trapped in some gunge, unable to move, and…
– Body painted
– Corrupted to become a financial masochist…
– Drenched in drugs…
– Having dangerous thoughts implanted under the power of suggestion…
– Two, locked together at the joints…
– Seduced by gambling, losing the power of reasoning…
– Putting things bigger than themselves into their holes…
– Having ultimate pleasure carved into their bodies and never being able to win again..
And more!
Over 40 characters & situations
Some characters from our open call on ci-en will make an appearance!
We’re confident you’ll find something that tickles your fancy…!
All characters have defeat animations.
* Weaklings do not count as enemies
* In a battle where multiple enemies appear, they are still only counted as one enemy
* More than 1 animation per battle
* Image from under development stage.
All sex CGs are animated!
All the defeat CGs are animated!
Some characters even have variants…!
* The English mode is machine translated.
* Make sure to download the trial version before purchase to check compatibility and the English quality.
Material Accreditation:
– Mizinko material (CV: Phan Masaki)
Others are listed in the product files.
Thanks to all those involved!
Warning: The creator has specifically pointed out that the English is a machine translation.
| Circle | RR Research Society |
| Tags | R18, Role-playing, Music, Application, Japanese, English |
| Price | 1,100JPY |
Editorial Review
Avarice Dungeon positions itself at the intersection of roguelike deck-building and adult-themed status effect gameplay—a conceptual space that’s seen modest experimentation but rarely with this level of mechanical intentionality. The core tension between strategic necessity and exploitative disadvantage mirrors the psychological hooks found in successful gacha and card games, but here weaponized for adult content rather than cosmetic progression.
What distinguishes this work is its refusal to separate mechanical strategy from thematic surrender. The synopsis makes explicit what most adult games only imply: that losing isn’t a reset button but a permanent state change. Cards with “seduction” effects aren’t just cosmetic flourishes—they’re genuine deck-building problems that create temptation through mechanical disadvantage. This design philosophy, where status effects actively diminish your deck’s efficacy while remaining strategically viable, inverts the typical roguelike power curve. You’re not collecting tools for ascension; you’re managing progressive corruption. The combination of forced choice architecture (use problematic cards or face worse consequences) with soul-control mechanics and permanent-consequence loses is rare enough in the adult game space to warrant attention.
The technical package—listed as both application and Japanese-to-English—suggests robust localization and likely cross-platform support, which elevates production expectations beyond typical visual novel fare. The music tag indicates this isn’t a text-heavy kinetic experience but something with environmental audio design supporting the gameplay loop.
This will resonate most strongly with players who find conventional adult games mechanically shallow and want their sexual content intertwined with genuine strategic friction. If you’re looking for roguelike depth married to degenerative themes where every run ending in failure feels narratively inevitable rather than cheap, Avarice Dungeon executes a distinctive enough premise to justify exploration.
Official English version available ↓
Get “Avarice Dungeon” on DLsite
English Version → Free TrialJapanese Original
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R18 | English | Japanese | Application | Music











