Synopsis
★★★Groping a bratty girl on a train to teach her a lesson
After I was laid off from the company I’d worked at for many years, I consoled myself by buying booze and having it on the commuter train I no longer needed to take.
Then, one day, a single girl appeared before me.
Me
Just being on the same train of you makes me feel like I’ve lost my dignity.
Her scornful words made me leave the train on the next stop.
What a bitch. She doesn’t know how I feel…
How dare she…!
Tomorrow on the train, I’ll make her regret looking down on me…!
★★★A simulation game about corrupting and humiliating a girl by molesting her
The goal of the game is to max out the girl’s corruption within the time limit.
If the bratty girl’s disgust reaches its maximum value before then, the game is over.
Keep skirting the line so she won’t report you, and teach her a lesson…!
★★★The bratty girl writhes and squirms thanks to Live2D animation
★★★Includes invincibility mode
To accommodate players who want to molest the girl without risk of running out of time or having to deal with her disgust
the game includes an invincibility mode that has no time limit or fail condition.
★★★Profile of the bratty girl
■Name: Mizuki Ichinomiya
■Occupation: Planner at a large company
■Hobbies: Appreciating the classics
■Skills: Speaks 10 languages
■Likes: Her pet poodle
■Dislikes: Dirtiness, senselessness
■Taste in men: Someone of equal or greater status
■Details:
She studied abroad at a highly prestigious college for young ladies.
She has taken part in the campus beauty pageant where she won first prize.
Several years later, she joined the company where her father is an executive.
She always speaks her mind no matter who she’s talking to.
Because her standards are too high, she is inexperienced with men.
(English product description provided by the creator.)
| Circle | HalftoneDot |
| Tags | R18, Simulation, Voice, Music, Application, English |
| Price | 643JPY |
Editorial Review
This is a groping-simulator anchored by a revenge fantasy premise: a recently laid-off man targets a contemptuous young woman aboard a commuter train, incrementally escalating unwanted sexual contact while managing her corruption meter against a disgust threshold. The core mechanic hinges on player restraint—pushing boundaries without triggering report-and-lose conditions—which positions it as a high-wire act within the molestation-on-public-transport subgenre that remains niche even by doujin standards.
What distinguishes this entry is its foregrounding of psychological humiliation over graphic spectacle. The opening dialogue establishes the protagonist’s wounded ego as the emotional engine; her dismissiveness (“just being on the same train makes me feel like I’ve lost my dignity”) reframes the violation not as anonymous fantasy but as targeted payback. This narrative framing—however ethically troubling—creates a specific fantasy architecture distinct from faceless groping fantasies. The Live2D animation promises reactive character movement tied to escalating contact, suggesting the developer invested in embodied response rather than static imagery. The inclusion of invincibility mode signals awareness that progression systems can become friction points; some players want consequence-free exploration of the scenario itself.
This work appeals narrowly to players seeking psychological power-reversal scenarios with mechanical depth—those who engage with corruption/corruption-prevention systems in adult games and find the commute-fantasy setting and character antagonism narratively compelling rather than disposable.
The execution hinges entirely on how meaningfully the game differentiates between contact levels and how responsive the character animation feels to escalation. Without that granularity, it collapses into generic groping-sim territory. With it, there’s a specialized product for a specific fantasy palette, voiced and animated sufficiently to justify the mechanical complexity promised.
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Related Tags:
R18 | English | Simulation | Application | Music
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