Synopsis
A city-building SLG where you plant “Mira Flowers” that generate air and construct an underwater metropolis. As air accumulates in the flowers, tap the speech bubbles to collect it—air is a crucial resource consumed by most actions.
Note: There is no tutorial, so please check the in-game guide. The flowers can only be planted on land level 2+, which levels up randomly through resident actions, so you can’t freely place air flowers wherever you want. However, buildings can be relocated at no cost, allowing adjustments later. The relocation system works by fixing your selected building and moving the entire map to choose placement, which may feel unintuitive at first.
The game features charming pixel art animations, appealing character designs, and an engaging story centered around the protagonist Hele. Three difficulty levels ensure newcomers won’t get stuck. If the sample visuals appeal to you, this is highly recommended.
**Editor’s Review**: “Hele’s Underwater City Plan” is a fantasy-themed SLG centered on an underwater setting with a charming female protagonist. The pixel art creates an inviting atmosphere with excellent immersion. The sandbox simulation mechanics make gradually developing the underwater city enjoyable, with well-balanced progression depth. While initial controls may feel complex for first-time players, mastering them reveals a satisfying blend of nostalgic pixel aesthetics and mature storytelling that keeps you coming back. Reasonably priced and accessible to both casual and hardcore players alike.
Get “Hele’s Underwater City Plan ~A” on DLsite
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