Synopsis
ABOUT THIS GAME
RUNES Magica is a 2D rogue-like magic action game.
Game features
■ Rune system : You can create a new rune by combining and strengthening the rune.
■ Randomly generated map.
■ Magic : Use your own rune as the form of magic you want.
■ Various magic and artifacts.
Story
The magicians of the Niaten Kingdom are falsely accused and chased by the Knights.
Lunia, a girl wizard who lived in hiding with her father, loses her father to the Knights and leaves for revenge.
– Knights
The Knights will annihilate all wizards by order of the Knights King.
Defeat the chasing Knights and fulfill your revenge.
– Bounty Hunters
The bounty hunters attack Lunia for bounty, honor, and their own reasons.
Eliminate all enemies in Lunia’s way.
(English product description provided by the creator.)
| Circle | BONE MADE |
| Tags | Adventure, Music, Application, Korean, English |
| Price | 1,760JPY |
Editorial Review
RUNES Magica positions itself as a rogue-like action game with a rune-crafting system—a mechanical pivot that distinguishes it from the glut of procedurally generated dungeon crawlers flooding the indie market. The Korean production’s focus on customizable magic through rune combination and enhancement suggests a gameplay loop centered on player agency rather than fixed ability trees, placing it in conversation with more experimental entries in the genre rather than faithful Hades derivatives.
The rune system emerges as the genuine differentiator here. Rather than collecting pre-made spells, players combine and strengthen individual runes to forge their own magical toolkit, then manifest those runes as functional magic during combat encounters. This philosophy—creation over curation—recalls crafting-forward roguelikes but applied specifically to spell design, which remains a relatively unexplored angle in English-language indie releases. Paired with randomly generated maps and a roster of various artifacts, the work promises meaningful build diversity across runs. The narrative framing, centered on Lunia’s vendetta against the Knights who murdered her father, provides thematic scaffolding for the revenge fantasy without appearing to dominate the gameplay focus.
The music tag warrants attention; whether this indicates a rhythm component, a noteworthy soundtrack, or simply period-appropriate musical accompaniment remains unclear from the synopsis alone, though production value sufficient to highlight audio design typically signals above-average polish for a solo or small-team Korean release.
RUNES Magica appeals to players who value mechanical depth and iterative experimentation over narrative spectacle—specifically those who want to spend as much time theorycrafting rune combinations as they do executing combat encounters.
A rogue-like that trusts its progression system rather than leaning on story beats or visual spectacle.
Official English version available ↓
Related Tags:
English | Application | Music | Adventure | Korean











