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Black Academy (Secret Plus)

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    Synopsis

    About this game

    “The school’s like hell… It’s actually run by devils?!”

    Black Academy. An institution that forces its students to work.

    Unfair treatment by seniors, overtime every day.

    On top of that, teachers have private errands for students!

    The students were inspired by the magical world and became magical girls. Will they put an end to the devils’ plan and clock out?

    Features

    * Side-scrolling shooter + roguelite

    In Black Academy, collect various spells on different maps and level up in order to slay devils!

    Exciting horizontal shooter & roguelite game

    * Unique attacks by the magical girls!

    Explore the maps to get various spells.

    Choose a spell that matches your play style.

    * Magical spells get stronger and stronger!

    Get power-up items to change magical spells into different shapes and forms.

    Find new magical spells and check out how they level up.

    * Cute magical world residents!

    Each resident has a story and came into the devils’ barrier.

    They’re a bit stubborn, but they’ll help you clock out.

    * Blame the overtime on the powerful devils!

    Devils live by consuming the dark emotions created by work.

    They try to use the most powerful stress to rule the world.

    Get the devils’ attacks under control and step closer to clocking out.

    Characters

    RINA

    LEVIA

    HANA

    MARRY

    RICO

    PANYA

    MATURE CONTENT DESCRIPTION

    The developers describe the content like this:

    This Game may contain content not appropriate for all ages, or may not be appropriate for viewing at work: General Mature Content.

    All characters are over 18 years old.

    [Black Academy – 1.0.168 Update]

    1. Based on the feedback from the Korean Game Rating Committee stating “the illustrations are excessively provocative”, we have replaced some of illustrations used in the game.

    2. Traditional Chinese is now supported!

    [Black Academy – 1.0.167 Update]

    * Additional Content

    1. Magical Spell_Rank-based Effects

    – Through the appearance effects, you can feel the anticipation of what magical spell will appear.

    2. Added Boss (Stage 2 – Rico) effects

    – Added effects to the 1st phase, 2nd pattern.

    3. Boss (Stage 5_Panya) 4th Phase UI Added

    – An instructional UI has been added to the 4th phase, similar to other phases.

    4. Added Ending Credits Content

    – The nicknames of Tumblbug supporters have been added.

    – The nickname of the player who first cleared the Black difficulty has been added.

    5. Blacklist_ Buff Effects

    – The buff effects applied through the Blacklist are also displayed in the ‘ID Card – Buff Effects’.

    6. Added Main Screen Button Controls (Considered UX)

    – You can now execute the selection function on the main screen by pressing the [Enter] button.

    – You can now close the conversation log by pressing the [ESC] button.

    7. Tutorial: Magical Spell Destruction

    – Additional dialogue for Magical Spell Destruction has been added.

    * Issue Fixes

    1. Magical Spell Effect Skip – Active Spell

    – When you have an active spell, skipping the magical spell acquisition effect will no longer result in the active spell being used.

    2. Blacklist – Panya (List 1 – A weekend date?)

    – The values have been adjusted according to the original design intention. (When upgraded up to level 10, it will increase by 1 level.)

    – The issue where the magic item selection UI did not appear when leveling up due to the Blacklist effect has been resolved.

    3. Mid-Boss – Conversion of Bullets into Coins

    – When defeating the mid-boss, enemy bullets are now converted into coins.

    4. Wandering Merchant, Raccoon [Deuki] – Refresh

    – Refreshing is not available when all items in the shop have been purchased.

    5. Language selection popup

    – Fixed the issue where the PV video was playing even when no language was selected.

    6. Magical Spell_Levia_Small Rocket, Guided shuriken

    – The issue of occasionally failing to aim accurately at enemies has been fixed.

    7. 1st Stage_Print Devil (Charge Devil)_Hit effect

    – When restarting the game, the intermittent hit effect where enemies turn red was not resetting properly, and this issue has been fixed.

    8. Jamu Jamu_Level Up

    – The issue where the portal did not appear when leveling up consecutively has been fixed.

    9. Character Skin Illustration Replacement in Magical Compendium

    – The issue where clicking the illustration replacement button with the mouse would result in the closing function instead of the replacement has been fixed.

    (English product description provided by the creator.)

    CircleCatdoors
    TagsR18, Shooting, Voice, Music, Animation, Application, Chinese Simplified, Chinese Traditional, Korean, Japanese
    Price1,760JPY

    Editorial Review

    Black Academy merges bullet-hell shooting with roguelite progression in a way that’s become increasingly popular among adult game developers seeking to layer mechanical depth beneath adult themes. The side-scrolling shooter format gives it structural distance from typical visual novel-focused adult games, positioning it as a hybrid that prioritizes gameplay loop engagement over narrative delivery.

    What distinguishes this work is its commitment to spell-based loadout variety within the roguelite framework. Rather than relying on a single attack pattern, players collect and upgrade multiple spells across runs, creating meaningful build diversity—a feature that separates competent roguelites from forgettable ones. The power-up system that transforms spells into “different shapes and forms” suggests progression depth that extends beyond simple numerical scaling. The workplace exploitation premise (overwork, unfair treatment, private errands) gives the adult framing thematic coherence instead of treating it as pure window dressing; the magical girl transformation becomes mechanically and narratively a rebellion against systemic abuse. The inclusion of character-driven NPCs with individual stories hints at narrative ambition beyond the core gameplay loop.

    The multilingual support (Japanese, Korean, and both Chinese variants) indicates publisher confidence in broad appeal, while the animation and voice acting tags suggest polish in presentation—critical for maintaining player investment through repeated roguelite runs. The inclusion of music as a tagged feature suggests the soundtrack received genuine production attention.

    This appeals most strongly to players who want meaningful mechanical progression paired with adult content that has some thematic weight, rather than those seeking pure visual novel branching or static art galleries. Roguelite enthusiasts who’ve exhausted mainstream offerings in this space will find competent mechanical design wrapped in premise that doesn’t pretend to be something other than what it is.

    A shooting roguelite that treats its premise and mechanics with equal seriousness—a rarer combination than it should be.

    Related Tags:

    R18  |  Japanese  |  Animation  |  Application  |  Music

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