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Synopsis
The long-awaited sequel to the smash hit ‘Hamidashi Creative’ is finally here! Izumi Tomohiro unexpectedly became student council president and has grown into a true leader.
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Now, summer vacation brings new adventures with his quirky council members, his sister Himei, classmate Tokiwa Kahano, junior Nishiki Asumi, former president Kamakura Shiou, and the increasingly close Ryuu Kanten.
◆Kanten Route: As summer begins, Tomohiro remembers a promise made with Kanten. Their planned castle-touring student council trip takes an unexpected turn.
◆Himei Route: One year into dating his sister. What does first love bring in their new life together?
◆Kahano Route: They’ve rented their love nest. Their new life together has plenty they can’t show to kids!
◆Asumi Route: Unexpectedly passionate about romance, Asumi and Tomohiro grow closer—until a huge live event opportunity drops in!
◆Shiou Route: The all-capable student council president faces a shocking retention. Was this year all for her cultural festival revenge?
The previous game ‘Hamidashi Creative’ won the Moe Game Award 2020 Runner-up Prize!
Editorial Review
Hamidashi Creative Totsu positions itself as a direct sequel to an established romance-comedy franchise, banking on established character affection and school-setting intimacy to anchor its multiple-route structure. In a market saturated with academy-based visual novels, sequels have the advantage of familiarity—but also higher stakes for differentiation.
What distinguishes this entry is its explicit commitment to post-confession progression. Rather than replaying the meet-cute or confession beats, each route assumes an established relationship and explores what comes after: cohabitation logistics in Kahano’s route, domestic complications with a sister-lover in Himei’s storyline, and career-versus-romance tension in Asumi’s arc. This temporal shift is noteworthy. Most school romance games peak at the confession; Totsu extracts narrative friction from already-committed couples navigating summer opportunities and life choices. The sister heroine tag deserves particular attention—this is a relationship continuation rather than introduction, suggesting the original game normalized or extensively developed this dynamic.
The character roster signals an attempt at broad appeal: the Kanten route emphasizes nostalgic promise-keeping, Shiou’s narrative teases institutional drama beyond romance, and the multiple junior-to-peer-to-superior relationship configurations suggest varied tonal approaches. Award recognition (mentioned in the title) hints at either craft quality or previous commercial success that justified this sequel’s production.
The synopsis truncation on Shiou’s route is unfortunate, but the glimpsed “shocking retention” drama suggests willingness to complicate romantic stakes with external pressures—a step beyond pure relationship comfort.
This will resonate most with players who’ve already invested in the original cast and specifically seek continuation rather than reintroduction, or those comfortable with sister romance as a non-negotiable element. Existing fans of the franchise will find the expanded routes and post-confession lens rewarding; newcomers should approach only if school-comedy romance and established relationships hold inherent appeal.
A sequel that understands its audience’s appetite for “what comes next.”
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Related Tags:
visual novel | romance | school setting | anime | love comedy






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