Synopsis
Get revenge on your neighboring sisters with a hypnosis gun.
・Features
Enjoy harem play with both sisters.
The hypnosis gun can be used anytime, and you can change scenarios.
Fully voiced girls with immersive gameplay.
・Multi-platform Support
Quest 2 (OculusLink)
Quest 2 (Standalone)
HTC Vive
All confirmed on actual hardware. Also supports PC desktop play.
・VR Controller Integration
Controllers sync with action while grip key is held. Haptic feedback matches your movements.
・Haptic Feedback
Controllers vibrate in sync with the girls’ movements.
・Interactive Toy Support
Syncs with A10 Cyclone SA and The Handy for enhanced immersion.





Editorial Review
Revenge VR slots into the increasingly crowded intersection of VR-native adult games and hypnosis fantasy, a subgenre that’s grown substantially as VR hardware accessibility improves. The framing—using a hypnosis device against non-consenting neighbors—signals this is pure power-fantasy content without pretense of narrative sophistication, which defines much of the current wave of DLsite VR titles.
What distinguishes this work is its technical commitment to cross-platform VR accessibility and hands-on immersion. Rather than targeting a single headset, the developers optimized for Quest 2 (both standalone and via OculusLink), HTC Vive, and traditional PC play, which is relatively rare in the DLsite VR space where many titles remain locked to specific ecosystems. The haptic feedback integration—controllers syncing with action and vibration matching movement—shows deliberate hardware utilization rather than bolted-on VR window-dressing. The external toy support (A10 Cyclone SA, The Handy) pushes immersion to the periphery, appealing to users invested in multi-sensory sessions.
The dual-sister harem structure with fully voiced characters and interchangeable scenario replay mechanics speaks to replayability and fantasy variety over linear narrative. Paizuri tagging confirms the work caters to specific content preferences within the broader harem umbrella. The grip-key controller integration suggests active participation rather than passive viewing, which aligns with VR’s core appeal.
This works squarely for users prioritizing technical VR immersion, hardware flexibility, and power-fantasy content over narrative depth or character development. Players seeking seamless multi-device compatibility and extensive haptic integration will find the engineering here genuinely ahead of typical DLsite VR offerings. Casual VR adult content consumers expecting plot or moral complexity should look elsewhere—this is purpose-built escapism optimized for hardware enthusiasts willing to invest in accessories.
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