Synopsis
Educational Programming Material (Open Source Programming)
“Baseball Strip Game”
A strip game where you play rock-paper-scissors.
When you win at rock-paper-scissors, white cloth disappears from the screen.
Includes:
1. Open Source Programming
2. Windows Game
3. Mac Game
Created with RPG Maker MZ.
Download the RPG Maker MZ 30-day trial version to immediately learn the contents of the “Open Source Programming.”
(You can modify the open source programming to distribute and sell games)
(Streaming on YouTube, etc. is OK)
★
This time, it’s a game to play baseball strip game.
You can also customize it to your preferences by replacing character CG designs.
(Please purchase your preferred character materials from the Ziekun Soft material collection)


Editorial Review
Strip games built on rock-paper-scissors mechanics occupy a peculiar niche in the adult doujin market—simple enough to execute, challenging to differentiate, yet enduring because the formula consistently delivers on its modest promises. Baseball Strip Game positions itself as both a playable title and an educational toolkit, a dual purpose that’s uncommon in the adult game space and worth examining separately.
As a game, this is bare-bones entertainment. The rock-paper-scissors loop is transparent, the stakes (gradual undressing) are straightforward, and the aesthetic leans deliberately toward the wholesome and healing tags rather than aggressive fanservice. The “cute” tag is active here—this isn’t degradation fantasy material, but rather a low-pressure, almost cozy interaction with character CG. The embarrassment element comes through as character reaction rather than narrative framing, which softens the typical power dynamic you’d expect from strip games.
The distinctive angle is Ziekun Soft’s commitment to open-source architecture. They’re bundling the RPG Maker MZ source code, explicitly encouraging customization and redistribution. This transforms the work into a template for aspiring adult game creators who want to skip the foundational layer of strip-game programming. It’s educational in a practical way—you’re not learning abstract concepts but rather examining functional adult game architecture. The note about replacing character CGs with purchased material packs suggests an ecosystem play, positioning this as the first piece in a modular content pipeline.
This lands firmly in the hobbyist-creator space rather than the consumer experience space. Players seeking narrative depth, character development, or intricate adult content will find nothing here. But small-scale game developers and creators curious about RPG Maker MZ implementation will recognize immediate value in having documented, legal source code to study and fork.
A functional toolkit dressed as a game—worthwhile only if you’re building something yourself.
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