Synopsis
Recommended for those who want to enjoy smooth gameplay from the start.
This is a save data file for the game.
Contents:
1. End-game equipment set
2. Wallet balance: 9,999,999 yen
3. Double drop rate accessory
4. Skill acquisition bonus accessory
How to use:
Place the save data into the corresponding file for the main game.
Note: You must first create a save in the main game, then overwrite that save with the same number as this ultimate data. Otherwise it will not load correctly.
Example: Launch game → Save → Save slot 1 is created. Overwrite the generated Save 1 with the ultimate data save.


Editorial Review
Fake/Labyrinth’s Ultimate Data Pack occupies the utility end of the adult game ecosystem—a save file distribution that skips the grinding phase entirely. This is less a creative work and more an enabler for players who’ve already sampled the base experience or want to bypass early-game friction to reach content faster.
What distinguishes this from generic new-game-plus modding is the specificity of its optimization. The pack bundles end-game equipment alongside currency overflow (9,999,999 yen suggests the developers anticipated this exact demand), paired with quality-of-life accessories that double drop rates and accelerate skill acquisition. The combination of monetary cushion and multiplicative grinding reduction suggests developers responsive to player feedback about pacing—this isn’t power fantasy creep, but recognition that some players prioritize narrative and adult content sequences over mechanical progression.
The instruction clarity here matters. The explicit walkthrough for save file placement and slot overwriting reflects that this serves a playerbase that may not be comfortable with file system manipulation; DLsite’s utility tag audience often includes players new to emulation or Japanese game installation. That procedural transparency is, paradoxically, a feature.
However, this only has value if you already own Fake/Labyrinth and have assessed whether its base gameplay loop justifies your time. It’s a supplementary purchase that assumes you’ve already made a primary investment, making standalone evaluation awkward. The pack functions as tacit admission that the game’s progression curve has friction points the creators acknowledge but didn’t redesign into the base product.
For players who’ve hit mid-game tedium in Fake/Labyrinth or want to frontload endgame content and character-focused scenarios without replaying early dungeons, this is efficient. For everyone else, it’s irrelevant.
This Week’s Top Rankings:
Related Tags:
Fantasy | adult | Male Audience | game mod | Save Data
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