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Elixir 2 (Solnea)

    Home R18 Games Elixir 2 (Solnea)

    Synopsis

    ※Currently Complete Version

    Speak to the Crystal in the room after clearing to update.

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    Mage Defeat RPG. ※Made with RPG Maker MV.

    Main Story: 18 Base Defeat CGs + 19 Post-Clear Bonus CGs

    Total: 37 CGs

    Playtime: Approximately 3 hours

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    Defeating or losing to enemies on first encounter triggers a defeat CG scene.

    An RPG depicting events that occurred behind the scenes of the previous work, “Elixir.”

    ~Synopsis~

    Seeking information about the legendary elixir created by a cult to save his friend’s brother, protagonist “Shikijo Tatsuki” extracts details from a cult informant. However, when the informant’s betrayal is discovered and they face execution, they plead with Tatsuki for help.

    Tatsuki rushes to an abandoned mountain factory and rescues the informant just in time—the heroine of this story, “Kageko.” As he attempts to escort her down the mountain to safety, the cult activates a massive ritual, transforming the entire mountain into a dungeon. Grotesque monsters are unleashed from the cult’s underground facility, attacking both Tatsuki and Kageko.

    Can the two escape the pursuit and safely descend the mountain…?

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    This game is created with RPG Maker MV. Please verify compatibility with the trial version.

    ●Front-view, Symbol Encounters – Defeat RPG

    Your objective is to escort the heroine, a cult traitor, down the mountain to reach the safehouse. The game follows a primarily linear path, so progressing through the story will lead to clear.

    ●Defeat Imagery System – Recallable Anytime

    Defeating enemies on first encounter allows you to imagine their unfortunate fate when defeated, unlocking CG viewing. CGs can be viewed from the Reminiscence menu or title screen.

    ●Enemies Are Moderately Strong – No Level Grinding Needed

    Enemies are set at a moderately challenging difficulty. As you collect CGs, you’ll naturally gain levels, so level grinding shouldn’t be necessary.

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