Synopsis
Piano ambient BGM audio source suitable for use in games, dramas, and other projects.
【Contents】
Alone – Individual Output.zip
Alone.ogg
Alone.wav
[PALETTE 2018.1: portion/Music]
Piano ambient BGM audio source for use in games and other projects. Perfect for expressing loneliness and quietness.
*This product is an excerpt from Work ID: 140033 “PALETTE 2018.1.”
*Since November 2018, KLV Canvas distributes stock audio sources for independent creators in two series: the large-scale “PALETTE” packs and the individual “PALETTE portion” packs.
***Specifications***
Microsoft Wave Format / Linear PCM
Sampling Frequency: 44.1kHz
Bit Depth: 24-bit
Channels: 2
Ogg Vorbis Format / VBR 450kbps
(When included) Loop tags conform to RPGMaker specifications
***Please Support Sustainable Audio Library Development***
This audio library aims to help individual and small-scale creators produce work at a higher audio quality, thereby supporting the doujin/indie game and audio drama communities. Due to this purpose, pricing is set significantly lower than commercial licenses or custom commissions. We ask for your cooperation in providing proper credit attribution and optional usage reports.
Editorial Review
This is a stock audio library entry rather than a narrative game or visual novel—specifically, a single ambient music track extracted from KLV Canvas’s larger PALETTE 2018.1 collection. It occupies a different category than traditional doujin works, positioning itself as a production tool for creators rather than a finished consumer experience.
The track itself is engineered with technical precision: 24-bit PCM at 44.1kHz with dual-format delivery (WAV and OGG Vorbis) and RPGMaker-compliant loop tags. This infrastructure matters for its intended audience—developers building games, visual novels, or audio dramas who need reliable, royalty-cleared music assets. The emotional profile is deliberately narrow: piano-driven ambient music designed to underscore loneliness and quietude, making it functionally specialized rather than versatile.
What distinguishes this from generic stock music libraries is the creator’s stated commitment to supporting the indie game ecosystem itself. Rather than positioning this as a premium product, KLV Canvas frames it as part of sustainable infrastructure for small-scale creators, which speaks to a specific philosophical approach in the doujin audio space—prioritizing accessibility and community development over extraction.
The “all ages” tag is accurate but somewhat misleading in context; this isn’t a game with all-ages content, but rather a tool that serves projects across content ratings. The emotional and serious tags describe the track’s sonic character, not narrative substance.
Developers and audio designers working on melancholic or introspective game scenes will find this immediately useful. The technical specifications and loop implementation suggest competent audio engineering, and the pricing model (individual track extraction from larger packs) acknowledges that creators don’t always need entire collections.
For players seeking interactive experiences, this product doesn’t apply. For creators needing reliable, thematically focused ambient music with professional-grade specifications and ethical licensing, it’s a straightforward utility purchase.
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