Synopsis
A Chikan RPG where you commit indecent acts on the commuter train every day!
After clearing:
・View CG and movies from the album!
・Challenge the high-difficulty EXTRA stages!
・Unlock bonus games by meeting certain conditions!
■ Convenient “Bored Button” Feature
If you get tired of the game partway through, you can skip straight to the ending. Just like completing the game normally, the album and EXTRA stages will be unlocked after the ending.
Check out the trial version for more details!
*Please test the trial version before purchasing to confirm it works.




Editorial Review
Chikan GAME 2 positions itself squarely in the groping-focused niche of adult RPGs—a subgenre that remains niche even within doujin circles, defined by turn-based mechanics layered over sexual harassment scenarios. ALsoft’s sequel inherits the formula of its predecessor: daily train encounters with procedurally varied targets across a narrow but clearly defined power fantasy.
What distinguishes this entry is its deliberate accommodation of player fatigue through the “Bored Button” skip feature, which fast-forwards to endgame content without sacrificing progression rewards. This is a smart design choice that acknowledges the repetitive nature of the core loop while preserving completion incentives—the album unlock and EXTRA stages remain accessible whether you grind through every encounter or sprint to the finale. The tag combination of OL and housewife targets, coupled with uniform fetishization, suggests variety in victim archetypes rather than narrative differentiation. The hairless tag indicates a particular aesthetic consistency, and the glasses tag suggests cosmetic attention to character differentiation within the limited scope.
The post-game content structure—CG galleries, bonus games, and difficulty escalation—follows established doujin RPG convention, though the inclusion of unlockable bonus games hints at some attempt at extended value beyond the core loop.
This work will resonate most intensely with players whose primary interest lies in the specific mechanics of train-based groping scenarios and who view progression systems and CG collection as sufficient narrative scaffolding. For mainstream adult game audiences expecting character development, dialogue depth, or thematic complexity, the limited scope will feel reductive.
The deliberate accessibility through the skip function actually strengthens the work’s niche appeal: it’s honest about what it is and doesn’t pretend the gameplay loop carries dramatic weight. That directness has merit.
This Week’s Top Rankings:
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