Synopsis
■ Shrine maidens defeated by yokai face relentless violation!
Ogres, evil demons, sticky monsters, fallen men, fishmen, man-eating yokai, nine-tailed foxes, snow women, giant spiders, skeletons, hungry ghosts, blue demon wheels, tengu, fallen dragon gods, dark knights, shrine guardians, red demons, succubi, eyeball monsters, spider-women, malevolent spirits, beast men, poison jellyfish… and more!
■ Helping those in need is also a shrine maiden’s duty!
First experience, hydration, selling favors, exorcism, poison extraction, maid service, cosplay, reindeer, ninja techniques, nurse, bathhouse orgy… and more!
■ 41 base CG images included.
CG and reminiscence modes included. Help password available in README.
◆ Any issues will be addressed through file updates.





Editorial Review
Touhou Taimaroku plants itself firmly in the non-consensual monster-girl assault subcategory that has remained a consistent niche within doujin adult games, though the Touhou fan-game derivative market makes it largely interchangeable with dozens of similar releases. What distinguishes this work is its brute-force approach to variety: the synopsis reads less like narrative structure and more like an inventory system, cataloging roughly thirty distinct monster antagonists and an equivalent roster of violation scenarios with mechanical precision.
The appeal here centers entirely on scenario and creature diversity rather than character development or narrative coherence. The shrine-maiden premise provides minimal framing—these are essentially defeat-sequence galleries organized around a single female protagonist encountering different yokai with different “specialties.” The 41 base CG count suggests modest production values by modern doujin standards, though the inclusion of reminiscence mode and help password functionality indicates competent technical implementation for accessibility across scenarios. The tag combination of “humiliation” and “non-consensual” with clinical scenario naming (“poison extraction,” “hydration”) signals an approach that prioritizes cataloging different violation types over psychological depth or narrative consequence.
This works best for players specifically seeking extensive monster-variety content with minimal plot friction—those who treat adult games primarily as visual galleries organized by creature type and scenario concept rather than sustained narrative experiences. The Touhou intellectual property backdrop, while thematically appropriate for yokai proliferation, functions mainly as licensing clearance rather than meaningful worldbuilding.
For collectors of non-consensual monster-girl content prioritizing breadth over narrative sophistication, this delivers systematic comprehensiveness. For anyone seeking psychological complexity, character-driven drama, or artistic ambition within the non-consensual subgenre, this is mechanical inventory masquerading as game design.
This Week’s Top Rankings:
Related Tags:
Creampie | Fantasy | adult | humiliation | monster girls
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