Synopsis
※This product is a game patch.
“Deceive, intimidate, and ravish without limit!! A historical period villain SLG!!”
Become an evil magistrate and commit every conceivable atrocity in this historical conquest simulation game!
Based on user requests, new target characters have been added to the conquest list!
Ooka Echizen’s wife, the boss of the assassins, a high-ranking lady of the inner palace, and a mechanical doll from Irekishiki!
Unlock multiple play scenarios by subjugating specific characters, and enjoy the pleasure district command to sell off tired targets!
Acquire swords and tea utensils through the family treasure system to aid in game progression!
New events for previous game characters have also been implemented!
◆Simultaneous Price Reduction Campaign for “Evil Magistrate” and “Evil +” (Until 12/11)
For one month from the release of “Evil +”, the standard price of 1,365 yen will be reduced to 1,050 yen, and “Evil Magistrate” at 2,310 yen will be reduced to 1,785 yen.
(Price will be adjusted one month after release. Thank you for your understanding.)





Editorial Review
This is a historical period conquest SLG that positions itself as a power fantasy structured around systemic exploitation—a familiar subgenre that’s seen steady refinement over the past decade, though this iteration leans harder into mechanical breadth than narrative depth. The core appeal sits squarely in the overlap of simulation gameplay and sexual domination fantasy, executed through what the synopsis frames as an amoral magistrate’s accumulation of victims across Edo-period Japan.
What distinguishes Evil + from standard conquest sims is its hybrid economy: the game layers traditional SLG progression (acquiring swords, tea utensels, managing resources) alongside a pleasure district subsystem that treats conquered characters as tradeable assets. That dual-loop structure—conquest plus post-conquest monetization of targets—suggests developers committed to mechanical complexity beyond the immediate sexual content. The expanded roster (including a mechanical doll, high-ranking court ladies, and an assassin boss) indicates deliberate character variety, moving beyond generic “target types” toward more specific archetypes. The large breasts tag and group sex scenarios promise production polish in asset creation, a reliable marker of production investment in this category.
The traditional clothing aesthetic provides visual cohesion, though it also functions as moral framing—historical-period settings create psychological distance that allows players to engage with themes that would feel uncomfortable in contemporary contexts.
Ideal for players who prioritize mechanical depth and systemic complexity in their adult sims, particularly those who enjoy the fantasy of administrative power coupled with sexual subjugation. If your interest is primarily narrative-driven characterization or consensual scenarios, this targets a fundamentally different fantasy.
A mechanically ambitious conquest sim that respects player time investment through layered progression systems—the question is whether you’re playing for the SLG or the sexual content it facilitates.
This Week’s Top Rankings:
Related Tags:
large breasts | humiliation | group sex | Simulation | Traditional Clothing
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