Synopsis
PROGRESS is a visual novel for PC created by the doujin circle ‘aiueokompany’.
Set in a world where superhumans called ‘Progress’ exist, this is the story experienced by protagonist Konno Tamaki.
To investigate experiments related to ‘Progress’, Tamaki infiltrates Umiyou Academy, one of Tokyo’s most prestigious schools, as a student teacher.
Planned as a three-part series.
■ CHAPTER 1: RED EYES EDITION
While investigating superpowers as a student teacher at Umiyou Academy, protagonist Konno Tamaki is approached by first-year student Asagaoka Yuri asking for help. What has happened to her?
Then enters the key character Yaeho Tsumi. What will become of the confrontation with the delinquent group “Red Eyes” that lurks behind Umiyou Academy?
Original release: December 2012 (C83 Edition)
Updated version with additional event CGs and character sprite replacements: August 2013
Package edition with revised cover art also available at events since November 2014.
Editorial Review
PROGRESS Chapter 1 positions itself as an investigative mystery-thriller wrapped in a school setting, occupying a narrower lane than the typical romantic visual novel fare. The combination of undercover investigation, superhuman abilities, and institutional intrigue places it closer to genre hybrids that prioritize plot momentum over relationship-building—a less saturated space in doujin development.
What distinguishes this work is its structural premise: deploying an adult protagonist as an embedded observer rather than a student creates immediate narrative tension and justifies why the story can explore institutional corruption and dangerous student factions without relying on wish-fulfillment romance. The tags reveal a work stacking multiple narrative hooks—the appearance of Asagaoka Yuri’s distress, the introduction of Yaeho Tsumi as a key figure, and the looming confrontation with the “Red Eyes” delinquent faction all signal a mystery unfolding across competing interests. The sci-fi overlay of “Progress” superpowers gives the world-building stakes beyond typical school drama, suggesting the conflicts have deeper systemic roots.
The production history matters here. Multiple revisions across 2012-2014 (additional event CGs and sprite replacements) indicate the circle refined the visual and narrative presentation post-launch—a sign the work resonated enough to warrant investment in polish rather than abandonment. For a December 2012 Comiket release, this level of iterative care is noteworthy.
This appeals most to readers seeking mystery-driven narratives with genuine institutional stakes, who can tolerate longer exposition and character introduction without immediate relationship payoff. The three-part structure suggests ambitions toward serialized storytelling rather than self-contained closure.
A solid mystery foundation with strong conceptual architecture—worth exploring if you value investigation-driven plotting and world-building depth over conventional romantic progressions.
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![PROGRESS Chapter 1: Red Eyes Edition [LYCORIS]](https://henhenta.com/wp-content/uploads/body/games/2026/03/10201022697.jpg)
![PROGRESS Chapter 1: Red Eyes Edition [LYCORIS]](https://henhenta.com/wp-content/uploads/body/games/2026/03/1_10201022697.jpg)
![PROGRESS Chapter 1: Red Eyes Edition [LYCORIS]](https://henhenta.com/wp-content/uploads/body/games/2026/03/2_10201022697.jpg)
![PROGRESS Chapter 1: Red Eyes Edition [LYCORIS]](https://henhenta.com/wp-content/uploads/body/games/2026/03/3_10201022697.jpg)
![PROGRESS Chapter 1: Red Eyes Edition [LYCORIS]](https://henhenta.com/wp-content/uploads/body/games/2026/03/10201022697.png)





