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Drinking Party NTR Simulator – My Girlfriend Would Never Get Taken Home at a Circle Drinking Party

    Home Hentai dojin games Drinking Party NTR Simulator – My Girlfriend

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    I got excited because I love this kind of scenario. During the action, it would be more convenient if it progressed without needing to tap, or if there were loops for each piece of text. After clearing, I’d like to see something like a gallery. Also, I really do want to see the nipples. The only thing to do is mash buttons. The presentation doesn’t change much either. Plus it’s short. For this volume at this price, it’s honestly not worth it in my opinion.

    Synopsis

    ■Story

    Ao Hayama, a second-year university student and pure-looking heroine.
    A serious and modest young lady happily dating her classmate boyfriend.
    ――Everything goes wrong starting from the
    circle drinking party she was invited to attend by him.

    Ao, who is normally weak to alcohol and uncomfortable with noisy places.
    But as the alcohol takes effect, her resistance weakens,
    and she even accepts sexual harassment she would normally never allow.

    And her intoxicated girlfriend is “taken home.”
    As you walk her through the nighttime streets and guide her to the destination, you can also toy with her body in the gaps.
    If you successfully manage to bring her to the love hotel――it’s just a matter of indulging yourself as you please.

    The sinful thrill of defiling your cute junior’s girlfriend.

    Then a phone call comes from her boyfriend in the middle of things…!?!?
    A despairing NTR report is thrust upon you.

    The pure and refined girlfriend
    is corrupted in just one night…….
    ■Character

    Ao Hayama (CV: Haruka Amachi)

    Second-year university student, Science department.
    She belongs to the tennis club at ○○,
    and is currently in a tennis circle.
    She doesn’t have strong attachment to the sport itself,
    but continues her activities valuing connections with people.

    Currently dating Shimada from the same year.
    Normally she dislikes noisy places and doesn’t attend drinking parties,
    but this time she decides to attend the circle’s drinking party at his invitation.
    It was meant to be a casual attendance, but
    her fate is about to be greatly shaken――

    【Personality】
    Pure and modest. While easy to be influenced by those around her,
    she also has a side where she sweetly depends on close friends.
    Born into a relatively wealthy family, she is graceful and refined.

    【Likes】
    Sweets, café hopping, cats.

    ◆Vertical screen (1920×1280px)
    ◆Estimated playtime 0.5 hours

    ■Voice Acting: Haruka Amachi

    ■Logo Design: Asami

    ■3D Models: Ponderonium, BTA (KelorinJo)
    TpLab, DNG-Works, EliyaWorkshop
    Suffocate, Nanashi Ringo (studio1010)

    ■Voice Materials: Otologic, Sound Effect Lab

    ■BGM: “Night Wind and Coffee” “Dusty Rain” “Purple Smoke”

    ■Planning & Production: Kounetsuhi

    Samples

    [Drinking Party NTR Simulator] My Girlfriend Would Never Get Taken Home at a Circle Drinking Party. [CV: Haruka Amachi] (Kounetsuhi) | FANZA Doujin
    ↑ Click the image to link to the work site ↑
    [Drinking Party NTR Simulator] My Girlfriend Would Never Get Taken Home at a Circle Drinking Party. [CV: Haruka Amachi] (Kounetsuhi) | FANZA Doujin
    ↑ Click the image to link to the work site ↑
    [Drinking Party NTR Simulator] My Girlfriend Would Never Get Taken Home at a Circle Drinking Party. [CV: Haruka Amachi] (Kounetsuhi) | FANZA Doujin
    ↑ Click the image to link to the work site ↑
    [Drinking Party NTR Simulator] My Girlfriend Would Never Get Taken Home at a Circle Drinking Party. [CV: Haruka Amachi] (Kounetsuhi) | FANZA Doujin
    ↑ Click the image to link to the work site ↑
    [Drinking Party NTR Simulator] My Girlfriend Would Never Get Taken Home at a Circle Drinking Party. [CV: Haruka Amachi] (Kounetsuhi) | FANZA Doujin
    ↑ Click the image to link to the work site ↑
    [Drinking Party NTR Simulator] My Girlfriend Would Never Get Taken Home at a Circle Drinking Party. [CV: Haruka Amachi] (Kounetsuhi) | FANZA Doujin
    ↑ Click the image to link to the work site ↑
    [Drinking Party NTR Simulator] My Girlfriend Would Never Get Taken Home at a Circle Drinking Party. [CV: Haruka Amachi] (Kounetsuhi) | FANZA Doujin
    ↑ Click the image to link to the work site ↑
    [Drinking Party NTR Simulator] My Girlfriend Would Never Get Taken Home at a Circle Drinking Party. [CV: Haruka Amachi] (Kounetsuhi) | FANZA Doujin
    ↑ Click the image to link to the work site ↑
    [Drinking Party NTR Simulator] My Girlfriend Would Never Get Taken Home at a Circle Drinking Party. [CV: Haruka Amachi] (Kounetsuhi) | FANZA Doujin
    ↑ Click the image to link to the work site ↑
    [Drinking Party NTR Simulator] My Girlfriend Would Never Get Taken Home at a Circle Drinking Party. [CV: Haruka Amachi] (Kounetsuhi) | FANZA Doujin
    ↑ Click the image to link to the work site ↑

    Purchase From Here

    [Drinking Party NTR Simulator] My Girlfriend Would Never Get Taken Home at a Circle Drinking Party. [CV: Haruka Amachi] (Kounetsuhi) | FANZA Doujin
    Fanza
    ↑ Click a image, link to main stories ↑

    Editorial Review

    NTR simulators occupy a crowded corner of the doujin market, but this entry distinguishes itself through its party scenario framing—a deliberate escalation from the bedroom isolation many competitors default to. The 3DCG animation approach paired with audio design suggests production values pitched at mid-tier doujin standards, prioritizing immersion through environmental storytelling rather than static imagery. The drinking party setting is the work’s primary narrative anchor, transforming what could be a straightforward corruption arc into something with social dynamics. The tags indicate a dual focus on both the passive voyeurism angle (the protagonist’s perspective) and the girlfriend’s psychological descent into pleasure, marked by the “快楽堕ち” (pleasure corruption) trajectory. The inclusion of “連続絶頂” (repeated climax) signals game design that treats arousal accumulation as a mechanical progression rather than incidental flavor, a design philosophy that appeals to players seeking measured escalation over immediate shock value. Sleep play elements add a non-consensual dimension that expands the work’s thematic territory beyond simple infidelity. The demo availability is practical positioning—this is a work that understands its audience needs to assess whether the specific mix of themes and presentation style aligns with personal preferences before committing. The “準新作” tag suggests recent production, meaning the engine and animation quality should reflect current doujin technical standards rather than legacy limitations. This will resonate most strongly with NTR enthusiasts who appreciate scenario-building and psychological degradation mechanics over pure shock value, and who want their simulation experiences grounded in semi-realistic social contexts rather than fantasy setups. The combination of party dynamics, sleep play, and animation-driven presentation remains uncommon enough in the NTR simulator space to warrant attention from dedicated subgenre fans seeking novelty within familiar thematic boundaries. Targeted niche work that executes its premise competently.

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