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Bakumatsu Jinchu Hokoku Resshi Den -MIBURO-

    Home R18 Games Bakumatsu Jinchu Hokoku Resshi Den -MIBURO-

    Synopsis

    The time is the turbulent Bakumatsu period at the end of the Edo era. An ancient and mysterious power has been passed down through the ages. Legend says this power manifests in someone when the nation faces peril. Those who possess it can read their opponent’s weaknesses and eliminate enemies with a single gust of wind. According to legend, when reading an enemy’s weakness, a faint light—sometimes a crimson flame—appears. This light came to be known as the “Orb.”

    Ten years after the arrival of the Black Ships, Japan teeters on the brink of an unprecedented crisis. Political power shifts from Edo to Kyoto, which has become a lawless zone under the guise of heavenly punishment. The “Mibu Ronin Group”—later known as the Shinsengumi—led by Isami Kondo and called the “Wolves of Mibu,” maintains order in this chaos. Kensaku Mita, the protagonist, is saved by Isami and his men. Alongside the individualistic members of the Shinsengumi, he protects the streets of Kyoto as the era tilts toward the Boshin Restoration…

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